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Essential facts about video games in Italy in 2025

Essential facts about video games in Italy in 2025

Report on the Italian video game market and trends in 2025. Following its growth in recent years, the sector is entering a consolidation phase, while consumers' habits are changing.

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Power of Play 2025

Power of Play 2025

This research highlights the benefits associated with playing video games. Conducted by the Entertainment Software Association (ESA) in collaboration with other industry associations in 2025, it involved approximately 24,000 gamers from 21 countries worldwide, including over 1,000 from Italy.

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Essential Facts About Video Games In Italy in 2024

An updated snapshot of the video games industry in Italy in 2024. The report includes consumption data, profiles Italian gamers and shows the state of the national video games industry. The balance of the last year shows a healthy and growing sector.

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2024 Italian Esports Report: Market & Streaming Trends

New report on the esports sector in Italy in 2024 created by Deloitte in collaboration with IIDEA. It includes a snapshot of the competitive video game business in our country, the fan base and esports consumption.

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Manifesto 2024-2029. More than a (video) game

The European video games industry grew by 16% from 2019 to 2024, contributing €25.7 billion to the economy and employing 114,000 skilled workers. For the 2024-2029 mandate, we call on EU policy makers to recognise video games as a unique sector with its own merits and needs. Let’s work together to consolidate the success of our industry by ensuring sustainable growth, promoting technological progress and leading Europe’s digital transition.

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2023 Essencial Facts about Video Game in Italy

Annual report presenting an analysis of video game consumption in Italy in 2023. The positive phase of growth of the video game market in our country continues: the turnover exceeds 2.3 billion euros, with an increase of +5% compared to 2022.

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The Power of Play

Research that highlights the benefits associated with the use of video games. It was conducted by the ESA (Entertainment Software Association) in 2023, in collaboration with other associations in the sector, on approximately 13 thousand video game players from 12 countries around the world, including Italy where the survey involved 1000 players.

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